|This article is about the pistol. For upgrades, see AMT Hardballer/Upgrades.|
The AMT Hardballer is a stainless steel clone of the Colt M1911A1 made by Arcadia Machine & Tool. In Codename 47, Hitman 2: Silent Assassin, Hitman: Contracts, and HITMAN™, it has a seven round magazine. It fires .45ACP rounds.
From Codename 47 to Hitman: Absolution, the AMT Hardballer is available in dual, suppressed dual and single suppressed variants. In Codename 47, the "AMT 1911 'Hardballer'" could be dual wielded by picking up another Hardballer (or another handgun) with one already in your hand.
In Hitman: Blood Money, the Hardballer starts off as a single un-suppressed pistol, though, the dual and/or suppressed upgrades, optics and different ammo types can be bought as you progress.
In Absolution, the gun is by default suppressed, with no optical attachments and can be dual wielded from the start. The silencer can be removed, by pressing the "T" key.
In HITMAN™, the AMT Hardballer is named "ICA Silverballer", and is only available after achieving level 10 Mastery on The Showstopper. It is a carbon-copy of the ICA19 and its Chrome variant, the only difference is that you can use hair trigger with it, and it has a different texture.
Hitman: Codename 47
Agent 47 first encounters the Hardballer in Ort-Meyer's Asylum during his Training and subsequent escape. It can be bought at the beginning of each mission for $550, with ammo costing $5 per seven-round magazine. In Codename 47, the AMT Hardballer has yet to be adopted as Agent 47's personal firearm. It is interesting to note that the AMT Hardballer and Beretta 92' share the same ammunition, even though the Beretta uses the much smaller 9x19 ammunition.
The AMT Hardballer can be found in these missions:
- Training - In the shooting range and on an orderly.
- The Lee Hong Assassination - On Tzun.
- Find the U'Wa Tribe - In some weapon caches.
- Plutonium Runs Loose - In weapons cache.
- Meet Your Brother - On orderly.
Hitman 2: Silent Assassin
The AMT Hardballer in Silent Assassin became Agent 47's signature pistol set. Now referred to as the "Ballers", they are available as both dual standard and suppressed. The standard "Ballers" are available from the start; the suppressed version requires Agent 47 to complete any mission with the Silent Assassin rating first.
The "Ballers" are automatically dual wielded, and each time Agent 47 fires them, it counts as two shots, which greatly reducing the chance of achieving the Silent Assassin rating. Also, due to the game's ragdoll physics, enemies shot tend to go flying. Finally, they have a long draw and reload time. They use their own unique .45ACP ammo. They can be used on every mission.
Hitman 2: Christmas Game
In the Template:ChristmasGame, the "Ballers" are Agent 47's only weapons used to defeat the elves. They're forced to be dual-wielded, and have infinite ammo in their magazines. In appearance, they are identical to how they look in Silent Assassin.
Now sporting wooden and rubber Pachmayr® grips, Agent 47 will start out each mission with dual, nicknamed, "Silverballers". If the player is on on normal difficulty, a single suppressed Silverballer as well. Oddly enough, a suppressed "Silverballer" can also be found on Andrei Puscus in the mission The Meat King's Party. Dual suppressed Silverballers can only be obtained for completing The Bjarkhov Bomb with a Silent Assassin rating.
Hitman: Blood Money
Available from the start of A Vintage Year, it is one of Agent 47's most versatile weapons. It can be fitted with several attachments and upgrades as the game progresses, such as suppressors, scopes, a long slide, different ammo, increased rate of fire, extended magazines and can also be dual wielded. It uses .45ACP rounds, and the standard magazine holds 9 rounds. The "Silverballer(s)" look identical to how they do in Contracts.
Dual Silverballers are part of Agent 47's starting gear in most missions, except for a short period of time without them starting after The King of Chinatown, when Agent 47 trades them for some information from Birdie. They are recovered in the mission Birdie's Gift. The Silverballers play a minor role in Hitman: Absolution's story, and at one point Agent 47 is tasked to retrieve his signature weapon. Unlike Blood Money's Silverballer, it now uses an 8 round magazine, making the ammo capacity slightly lower, however each gun is now fired alternately as opposed to previous games where they were fired simultaneously, allowing for better ammo efficiency. The suppressor does not need to be purchased, as Agent 47 has already attached them. Unfortunately, the Silverballers cannot be customized in single player as in previous games. But with the suppressor, it's good to deal with most situations in game.
The Silverballers in Absolution will be always suppressed, unless you decide to take the suppressors off. Taking them off will increase their accuracy and the range at which they deal their maximum damage, but generates significantly more noise. Un-suppressed Silverballers should be used only in combat situations, which should in turn be avoided.
Making an appearance in HITMAN™, Agent 47 does not begin with his signature Silverballer, but has a black and chrome variant, the "ICA19" instead. It has a 7 round magazine and mostly similar traits with the original Silverballer. If the player has pre-ordered the game, they will also have access to the "ICA19-Chrome", a silver variant of the ICA19, which can now be obtained as DLC.
Agent 47's original Silverballer is obtainable after completing several challenges and increasing the mastery level for The Showstopper to level ten. It is very similar to the ICA19, and in turn the ICA19-Chrome, but also has the option to increase in accuracy when using the "hair trigger" feature introduced in Absolution. Dual wield is currently unavailable in HITMAN™, and the suppressor can no longer be freely detached throughout the mission.
Hitman: Codename 47
Hitman 2: Silent Assassin
Hitman: Blood Money
- Silent Assassin's Silverballers still have "Hardballer" etched on the sides, although the AMT logo has been replaced with a similar one reading IOI (Io-Interactive, the developer of the Hitman series).
- The only games in which the Hardballer's real name is used was Codename 47, and Absolution.
- The AMT Hardballer makes an appearance of Tomb Raider 2013 in Multiplayer by Square Enix, since they share the same game's name to promote Absolution.