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The dog is one of the few animals that appears in the Hitman series. It appears in Hitman: Codename 47, Hitman: Contracts, Hitman: Blood Money and Hitman: Absolution in some of the missions. It is usually like a trap or an animal in the game to make the mission more difficult, as it alarms its masters quickly. However it can be killed but it alarms nearly everyone before dying.
Hitman: Codename 47
- Gunrunner's Paradise - Around one of the buildings where meeting might take place. If they see 47 they attack him.
- Plutonium Runs Loose - Most patrolling guards in the northern and eastern parts of the harbor use dogs.
- Beldingford Manor - Kept in a large cage and if the guards are alarmed they are released.
- Deadly Cargo - Kept in police station in a cage.
Hitman: Blood Money
- A New Life - There is one kept to guard one of the backdoors, can be sedated using the Air rifle or sedated/killed by poisoning the sausage.
- You Better Watch Out… - Lorne de Havilland's pet, can be killed or knocked out by poisoning a sausage.
- Till Death Do Us Part - Guards the priest's boat. This dog is called General Lee, possibly after Robert E. Lee, a Confederate general during the Civil War.
- Shaving Lenny - In a fenced area in the scrapyard and two mating in a fenced of area next to the barbecue in the second part of the mission.
- Dexter Industries - In the Factory Compound.
- In Hitman: Blood Money the dog counts as a witness.
- In Blood Money, dogs can be sedated by being fed laced sausages (A New Life and You Better Watch Out…). In Absolution, they can be pacified by being fed bones (Shaving Lenny and Dexter Industries).
- The dog in A New Life sometimes refuses to eat a sedated sausage.
- Hitman: Blood Money is the only Hitman game with two different breeds of dog, German Shepherds and Yorkshire Terriers, Codename 47 and Contracts have Dobermans, and Absolution has pitbulls.