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A House of Cards is the tenth mission in Hitman: Blood Money. Agent 47 is assigned to eliminate Hendrik Schmutz, a white supremacist from South Africa, Sheikh Mohammad Bin Faisal Al-Khalifa, the CEO of Arabian Pharmaceutical Exports (APRIX), and Tariq Abdul Lateef, chief scientist of APRIX.

Background[]

Outcome[]

Agent 47 eliminates his three targets, steal the Sheikh's diamonds and is able to escape the casino.

Mission information[]

Briefing[]

Welcome to Las Vegas, 47. There's a white supremacist from South Africa, his name is Hendrik Schmutz, who is trying to sell some DNA material and lab reports to the wealthy Mohammad Faisal Al-Khalifa. The sheikh is working for someone else, but we're not sure who. Our client wants to force them into the open by disrupting the deal. You've got three targets: the Afrikaner, the sheikh, and the sheikh’s scientist, who'll be there to verify the material. We've been losing a lot of agents lately, 47. Any mission could be a set-up at this point.

Objectives[]

  1. Kill Sheikh Mohammad Bin Faisal Al-Khalifa
  2. Kill Tariq Abdul Lateef
  3. Kill Hendrik Schmutz
  4. Retrieve the diamonds (optional)
  5. Escape the casino.

Intel[]

HitmanBloodMoney Shamal

Agent 47 entering the casino.

  1. It would be wise to check in at the reception as one of the first things you do at the casino.
  2. Security is very tight in high profile casinos, so staff have keycards which only provide access to the floors they work on.
  3. As requested, we have left you an agency pickup in your hotel room.
  4. The casino has strict fire-safety procedures. Easily accessible fire alarms are located on the top floors.
  5. It's important to find good vantage points. Room balconies may provide this.
  6. The VIP Lounge has been reserved all day by the Sheikh - only waiters are allowed in this area.
  7. There is no cell phone coverage inside the casino to prevent cheating. Anyone receiving a call has to step outside.
  8. The items used in the trade are carried around in an ordinary looking suitcase so they don't catch too much attention.

Weapons[]

Disguises[]

  • Hendrik Schmutz - Access to almost all locations except VIP area, employees areas and occupied hotel rooms. Same as the default suit.
  • Casino Staff - Allowed everywhere but occupied hotel rooms. Will be frisked before being allowed to the VIP lounge. Not allowed in the rooftop.
  • Casino Security - Allowed everywhere but occupied hotel rooms and VIP lounge. Can openly carry SLP .40 without suspicion.
  • Sheik's Bodyguard - Same as Casino Security, but allowed in Lateef's hotel room. Can openly carry TMP and SLP .40 without suspicion.

Bugs[]

  • The Xbox 360 version has a sound glitch that occurs when entering certain locations in the level.

Notes[]

  • The upper floors are only accessible via elevators with an appropriate keycard. It is possible to hitch a ride with other NPCs without a keycard, but you will be denied entry by guards near the elevator. Entering anyway will cause them to open fire.
  • The upper floors have fire alarms that can be activated to make everyone on that floor evacuate in front of the elevators for a short time.
  • If an RU-AP mine is detonated on the upper floors, the fire alarm and fire sprinklers will be triggered causing everyone on the floor to be on full alert. The alarm will remain permanently activated in this scenario.
  • It is possible to lure Lateef into 47's hotel room by letting him see you on the metal platform at the edge of the balcony. He will then run towards 47, taking the elevator down, before entering 47's room, making him a very easy target. This is possibly a development oversight.
  • A drunk woman named Samantha near 47's hotel room will invite him to hers. If followed, the woman will pass out in front of the television. Her room provides an ideal vantage point to snipe Schmutz.
  • Schmutz will panic if his DNA briefcase is not in his room. If he sees 47 with the briefcase, he will immediately become hostile.47 can play as Schmutz in his suit, as long as he is carrying the DNA briefcase. This makes Schmutz's disguise worthless.
  • 47 can talk to the girl bartending at the lounge to ask about Schmutz's whereabouts. If Schmutz is nearby, she will point towards him. If he isn't, she will give 47 Schmutz's hotel room number.
  • Once 47 meets the Sheikh posing as Schmutz, 47 will not be allowed to leave the meeting area (with or without the payment briefcase) until the Sheikh receives a call from Lateef. Doing so will cause the Sheikh to be alerted and his bodyguards to attack 47 (though if 47 is in his suit, this will not result in witnesses). There are two workarounds for this - kill the Sheikh so that he can't alert his guards, or distract the Sheikh (with a coin) so that he won't notice you leaving.
  • If you contact Al-Khalifa via Lateef’s cellphone and try to snipe him from the rooftop but miss, he runs down to the casino and eventually returns to the roof where you can snipe him again. He then becomes stuck following this pathway and rather than avoiding danger he returns to it.
  • If you kill one of Lateef’s bodyguards (the one who exits the passenger door of the limo) and initiate the meeting (either dress as Schmutz or let him live) the game will freeze. The particular bodyguard is the courier and the game script will not go forward, meaning if you are dressed as Schmutz at the meeting you will not be permitted to leave without gaining hostility from fellow bodyguards.
  • It is possible to kill Lateef in a car accident using his own limo by luring him in front of it with coins.
  • Hendrik goes to his room twice before the meeting commences.
  • If an RU-AP mine is placed inside the DNA briefcase and sent to Lateef for testing, it will automatically explode when he opens it, killing him instantly. If he dies this way, it will be ruled as an accident (though if the body is found it affects the player's rating). Oddly enough, you are still be able to collect the opened briefcase and even the RU-AP mine inside, given that the player has not manually detonated it.
  • The description for the for Room 807 Keycard erroneously states that the room is located on the 7th floor, when it is actually on the 8th floor.
  • Bodies can be dumped over the central railing that leads down the stairs into the gambling floor. Despite the short distance, this will result in a fatal fall and the death will be considered accidental. This is one way to eliminate the Sheikh via accident (assuming his bodyguards have first been distracted.)

Trivia[]

  • This is the only mission in the game where the player arrives before the targets.
  • In this mission, 47 is signed in under the alias "Dr. Cropes," an anagram for "Corpse".
  • This is the second mission in the game where the ICA crate will have equipment for 47, even if nothing was sent to the crate before the mission. The first is Death of a Showman
  • The mission takes place on June 9, 2005, while the next mission takes place next door a few months later.
  • The post-mission newspaper has an article of a mysterious Southern high-roller using a fake name.
  • One of the slot machines near the stairs blurts out "Chicken Poop".
  • If you activate a fire alarm in front of a guard he won't become hostile but will run to the elevators with the rest of the group.
  • The Sheik won't leave to answer his phone if he is in the meeting.
  • When you are on the upper floors, all activity is stopped in the casino and the lobby. Basically the AI's freeze in place until you descend to the lower floors.
  • Around six minutes into the game Al-Khalifa arrives via limousine.
  • An ICA file for the mission is shown in trailers for Hitman: Absolution, listing the three targets.
  • Unsurprisingly, floors 1-6, as well as the staff floor (listed as b1 in the elevator) don't exist. Also, the elevator has the casino listed on it's panel (as b3, with b2 being the lobby), and with free cam, it has an apparent elevator door to it, despite the fact it can't go to the casino, and the door isn't low enough.
    • Surprisingly, while the roof is invisible, it is actually solid, meaning that with cheats, and carefully placing 47, 47 can actually walk on the roof. With free cam the player can see that his legs stick out of the ceiling of the 8th floor (NPCs on the 8th floor can still hear him, but cannot see him).
A House Of Cards Targets (DBurnwood ICA File)

ICA File for this mission.

Video[]

★_Hitman-Hitman_Blood_Money_-_Mission_10

★ Hitman-Hitman Blood Money - Mission 10

A House of Cards - Professional / Silent Assassin

Missions in Hitman: Blood Money
Training Hideout - Death of a Showman
Chile A Vintage Year
France Curtains Down
California Flatline - A New Life
Louisiana The Murder of Crows
Colorado You Better Watch Out...
Mississippi Death on the Mississippi - Till Death Do Us Part
Nevada A House of Cards - A Dance with the Devil
Epilogue Amendment XXV - Requiem
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