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Tracking Hayamoto is the seventh mission in Hitman 2: Silent Assassin. Set in Japan, it is the first of a series of missions based around tracking Masahiro Hayamoto.

A client has requested that he should be assassinated. However, his location has not been identified for more than fifteen years, so the International Contract Agency plans to kill Masahiro Hayamoto Jr. and to place a tracking device on his corpse.

The primary target of this mission is Masahiro Hayamoto Jr.

Mission Briefing[]

47 — This is Diana from the Agency. Nice work at the embassy — sorry to disturb your peace in Sicily, but we have another mission for you.

These are the details: our client wants you to eliminate Masahiro Hayamoto, a well-known arms dealer, who's got an important missile guidance system.

However, we have no details on his secret hiding place. But his son, Masahiro Hayamoto Jr. and Tanaka Kusahana, a top leader of the Yakuza are having a business meeting at a known location.

It's a pretty remote location, but still with tight security. Your objective is to plant an electronic tracking device in Hayamoto Jr., then eliminate him so his corpse will be brought to Hayamoto Sr.

Check the map — and watch out for the many yoyimbos guarding the meeting place. 47 — I repeat: Your objectives are to place a transmitter inside Hayamoto Jr. and then eliminate Hayamoto Jr.

Diana Burnwood

Objectives[]

  • Assassinate Masahiro Hayamoto Jr.
  • Plant a tracking device on Hayamoto Jr's corpse.
  • Escape the mansion.

Weapons[]

  • Kitchen knife - Can be acquired in the room with the Fugu fish.
  • Beretta 9mm Pistol - Carried by one of the guards, the cook, Kusahana, and Hayamoto Jr.
  • MP5 - Carried by most of the guards. Alternatively, one can be found in the bedroom at the northern side of the mansion.

Disguises[]

  • Chef: Can prove useful when poisoning Hayamoto's meal and allows Agent 47 to roam the mansion more freely.
  • Suit bodyguard: The chef and the vest bodyguards recognise 47 immediately. The other suit bodyguards don't recognise 47 immediately but after a little time shoot on sight.
  • Vest bodyguard: Everyone recognises 47 immediately at any distance(given the map is so small)

Others[]

Waitress

Cook

Ennemies[]

bodyguards

Masahiro Hayamoto

Tanaka Kusahana

Maps[]

Gallery[]

Trivia[]

  • Despite being equipped with a Beretta 9mm Pistol, the cook appears as a civilian (green point) on the map instead of an enemy (orange). However, killing or harming shows an enemy killed in the stats.
  • The door next to the exit point can only be opened from the other side.
  • In the garage, 47 can ring the car's claxon to attract the attention of the guard in the next room.
  • Disguises are almost useless in this mission since the guards can easily see through 47's disguise, unless being at a long distance from him alongside the fact that the map is not equipped with many guards, making it easy to infiltrate the area with a suit alone.
  • Tracking Hayamoto's map is the smallest and least expansive map of the game.
  • The concubine never minds 47 being at the house and simply walks past him, even with his suit on. But if he takes out a weapon, regardless of his disguise she always runs.
  • The guards always tell 47 to go away if they see him near the meeting area, provided he's wearing the chef disguise. With the other disguises he'll be shot at immediately or almost immediately.
  • The transmitter can be placed in Hayamoto's body by placing it in the fugu fish itself that he consumes. Otherwise it can be placed on his corpse after killing him.
  • Even though the chef is armed with a pistol and doesn't hesitate to use it, 47 isn't allowed to carry weapons with the same disguise.
  • The canon ending to this mission is killing Hayamoto with the poisoned fish, as per the HITMAN™ Legacy Opening Cinematic.
  • If Hayamoto is alerted, he runs to a spot at the corner of the room and gets ready with his pistol. However, if 47 gets too close to him before he reaches there, he starts shooting anyway.
Missions in Hitman 2: Silent Assassin
Prologue (Sicily) The Gontranno Sanctuary - Anathema
Russia St. Petersburg Stakeout - Kirov Park Meeting - Tubeway Torpedo - Invitation to a Party
Japan Tracking Hayamoto - Hidden Valley - At the Gates - Shogun Showdown
Malaysia Basement Killing - The Graveyard Shift - The Jacuzzi Job
Afghanistan Murder at the Bazaar - The Motorcade Interception - Tunnel Rat
India Temple City Ambush - The Death of Hannelore - Terminal Hospitality
Epilogue (Russia & Sicily) St. Petersburg Revisited - Redemption at Gontranno
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