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Hitman 2: Silent Assassin

From Hitman Wiki

Hitman 2: Silent Assassin is the second installment of the Hitman video game series, followed by Hitman: Contracts and Hitman: Blood Money. It is a stealth-based, first/third-person shooter developed by IO Interactive and produced by Eidos Interactive. The players assume the role of Agent 47, a retired and famed assassin who was once considered the best in the business.

The story begins as 47 has fled to Sicily after Hitman: Codename 47 to seek asylum and peace. Shortly after attending confession, 47 learns that his best friend and mentor, Father Vittorio, has been kidnapped by the Mafia, and so he decides to temporarily come out of retirement to get him back. 47 then travels to different countries, including Russia, Japan, Nuristan (Afghanistan), Malaysia and Punjab (India), doing contracts for The Agency.

47 can use any weapon, but can only dual-wield the Silverballers (unless the player exploits a glitch).

Hitman 2 was also the only Hitman game to feature missions that did not include killing a mark as the main objective.

[edit] Plot

Hitman 2: Silent Assassin
Hitman2 PC.jpg
Developer IO Interactive
Publisher Eidos Interactive
Release date
October 1, 2002
October 1, 2002
October 4, 2002
June 11, 2003
Genre Stealth
Platforms Windows, PlayStation 2, Xbox, GameCube
Game modes Single player
Ratings ESRB: Mature (17+)
PEGI: 16+
Official site
The Hitman 2 main menu

The game's introductory video shows two men, Sergei and a mystery man, talking on a cargo ship about someone the mystery man saw in Rotterdam. They then go to Dr. Ort-Meyer's cloning lab/mental asylum, and find everybody inside to be shot dead. The mystery man concludes that the killer is none other than Agent 47, and Sergei decides to hire him. The two men then leave the building.

Agent 47 is now shown, at an Sicilian church, where he has worked as a gardener. He has also befriended Father Vittorio, a priest at the church who is soon kidnapped. 47 contacts the ICA, International Contract Agency, and exchanges assassination missions for information about the wherebouts of Vittorio.

At the end of the game, it is revealed that the entire game plot has been an elaborate setup by Sergei and the mysterious adviser. Father Vittorio was taken hostage by Sergei, and Sergei has forced 47 out of retirement. Soon, it is found that Sergei was the one requesting the hits from Agent 47, and all of the victims were his business associates. The components 47 was sometimes ordered to "confiscate" were all part of a missile guidance system, which Sergei was planning to sell to a rebel militia. The missile guidance system was apparently powerful enough to destroy the American missile defense system.

In the final level, Redemption at Gontranno, 47 kills Sergei, who has taken Vittorio to the church from the first level, and frees the priest. 47 leaves the church forever, as he has let his work as an assassin spill over to it.