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The Final Test was the second mission in HITMAN™, and the second prologue mission.

Objectives

  • Eliminate Jasper Knight
  • Locate Exit

Description

Plot
As a final exam to allow Agent 47 to join the International Contract Agency, he is tasked infiltrating a Cuban militarily facility and assassinating Jasper Knight, an American defector whom is trying to escape to the Union of Soviet Socialist Republics.

Soders, wanting #47 to fail this test, has added more guards and made the mission far harder than it originally was for him.

Area
As with the previous mission, this is a recreation of a previous ICA assignment; this one originally completed in 1979 by Erich Soders. This simulation uses ICA training operatives, with simulated environments and weapons.

The setting takes place in Cuba, at an airforce base.

Mission Briefing

"The final test is based on an authentic 1979 mission; the high point of training director Soders' career as an active agent.

The target was Jasper Knight. A famous U.S. chess master exposed as a Soviet spy. Soders caught up with Knight at a military airfield in Cuba and eliminated him against all odds. This is your objective as well.

Now listen carefully; ICA exams aren't normally this difficult. Not only was the airfield a virtual fortress, he even added additional guards. Soders wants you to fail. He considers you a threat and this way your unfortunate exit from the program will not raise any eyebrows. He did not, however, factor me into the equation.

If Soders can bend the rules, then so can I. Good luck, initiate.

Diana Burnwood

Opportunities

There are no Opportunities tied to this Mission

Intelligence

Fighter Jet Safety Protocol
According to the safety protocol, Jasper Knight is required to do a safety check before takeoff. The protocol, which is performed by certified airplane mechanics, includes a test of the onboard ejector seat.
Knight's Chess Conundrum
According to airfield security, Knight is trying to solve a chess conundrum created by the unusual opening move of his victim, the late Russian Ambassador. Beginner's luck no doubt, but Knight is a grandmaster and highly obsessive in these matters.
Knight's Escape Route
According to desk security, the red folder contains projector slides depicting Knight's escape route from Cuba to his new home in the Soviet Union. A soldier is coming back to fetch the slides, whereupon the KGB officer and Knight will likely retreat to the upstairs office.
Knight's Final Demand
Knight has made an unexpected demand for his girlfriend to accompany him to the Soviet Union and he refuses to leave Cuba, until he receives affirmation from KGB high command. The call will come through in the restricted radio room.
Knight's Safety Check
It appears that all fighter jet passengers are required to do an onboard safety check before takeoff. The protocol is performed by airplane mechanics and is listed on a clipboard.
Netzke's Thirst for Vodka
Cilas Netzke, the KGB officer in charge of the extraction, has ordered airfield security to get him a bottle of vodka. He probably wants to make a toast.
Note for KGB High Command
A list of demands from Jasper Knight to KGB officer Cilas Netzke. Apparently, Knight wants his girlfriend to accompany him to the Soviet Union and refuses to leave Cuba until the request is granted. The request is currently pending KGB high command approval.
Projector Slides
....
The Skylight
According to the soldiers, there is an open skylight at the roof of the hangar. Could be a weak spot in security.
The Spymaster
Knight and Officer Netzke both work for Janus, the legendary KGB spymaster. A yet unidentified strategic genius, Janus heads the KGB's special infiltration branch. They say that Janus' sleeper agents cannot be turned or broken, but the Russian Ambassador's unexpected defection hints that Janus' power might be crumbling.
Training Director Soders' Plan
Training Director Erich Soders is a legendary Cold War era ICA assassin, considered the best of his generation. However, he has grown reactionary and paranoid and considers you a security risk to the ICA. By basing your final exam on his own legendary 1979 mission, he is stacking the odds unfairly against us, hoping that you will die in the attempt. Our only chance is to win - and if you happen to outshine Soders' own performance, it can only be considered poetic justice.
Vodka Bottle
A bottle of Russian vodka. Decent brand, too.

Challenges

There is also no mastery tied to this level, as such, there are no Mission Mastery Points or rewards tied to this mission.

Type Key: A=Assassination; D=Discovery; F=Feats
Name Type Description Rewards
Silent Assassin A Complete "The Final Test."

Only kill targets.

No bodies found.

Do not get spotted.

If you are detected by cameras, erase or destroy the evidence.

None
No Evidence A Complete The Final Test with no bodies discovered.

If you are detected by cameras, erase or destroy the evidence.

None
Suit Only A Assassinate Jasper Knight and complete the mission.

Complete the mission without changing disguises.

None
Mechanical Solutions A Assassinate Jasper Knight in an accident while disguised as a mechanic. None
Death by Proxy A Set the KGB officer up to electrocute the target while he investigates the projector. None
A Slide Mistake A Electrocute Jasper Knight as he investigates the projector. None
Drowning his Sorrows A Assassinate Jasper Knight by drowning him. None
Silent Assassin, Suit Only A Complete "The Final Test."

Only kill targets.

No bodies found.

Do not get spotted.

If you are detected by cameras, erase or destroy the evidence.

Do it all in your suit.

None
A Light Headache A Assassinate Jasper Knight with a spotlight. None
Flying Colors A Assassinate Jasper Knight in an ejector seat accident. None
Indiscriminate Security A Assassinate Jasper Knight with a pistol while disguised as a security guard. None
Sweeping Snow in Siberia A Assassinate Jasper Knight with an assault rifle while disguised as a Soviet Soldier. None
Security Breach D Disguise yourself as a security guard. None
A Slide Show D Find the slides. None
No-one Notices a Grease Monkey D Disguise yourself as a mechanic. None
You Are the Colonel Now D Disguise yourself as the KGB colonel. None
Armed Insurrection D Disguise yourself as a Soviet Soldier. None
Final Terms D Disguise yourself as the KGB colonel.

Escort the target.

None
Safety First D Sabotage the ejector seat. None
Nash Z'darove! D Deliver the vodka.

Do not get spotted.

None
Safe Conduct D Play the projector slides. None
Fallen Comrades D Solve the chess puzzle. None
Sick to his Stomach D Use an emetic poison to make Jasper Knight sick. None
Fast and Low D Examine Jasper Knight's exit strategy. None
Master Assassin F Complete all of the Assassination challenges in "The Final Test." None
Hammer Time F This challenge was inspired by Bongeh & Tommy from TwoGamersTV. None
Chameleon F Equip all disguises in the level. None

Mastery

There is no Mastery tied to this mission

Disguises

Weapons

Firearms
Silenced Tactical Pistol Jagd p2022 Fusil G2

Melee Weapons

Wrench Brick Bust Lead Pipe
Pool Ball Crowbar Hammer
Other
Coin Emetic Rat Poison

Gallery

Escalation Contracts

There is currently only one escalation contract available in The Final Test:

Missions in HITMAN™
Season One
Training (Greenland) Freeform Training - The Final Test
France The Showstopper - Holiday Hoarders
Italy World of Tomorrow - The Icon - Landslide
Morocco A Gilded Cage - A House Built on Sand
Thailand Club 27
United States of America Freedom Fighters
Japan Situs Inversus
Patient Zero
Thailand The Source
Italy The Author
United States of America The Vector
Japan Patient Zero