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Khrodes Khrodes 2 January 2013
4

An Organizing Proposal

Hey guys:

Happy New Years! I hope 2013 is off to a great start for you all.

I've been looking through the mission pages lately, trying to figure out how to make them better in any possible way. I've realized that we've started to add each object in the level required to complete the Lost & Found. With this, items such as the Keycard and Movie Reel are being added to the "Other" subsection of the "Weapons" section.

What I suggest is changing to the following structure:

Items

  • Firearms
  • Melee Weapons
  • Explosives
  • Other

This makes finding specifics things a little easier, and makes it so we aren't classifying keycards and movie reels as weapons when they clearly are not.

I've changed to this structure on Dexter Industries and Fight Night as an example, so …

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Khrodes Khrodes 25 December 2012
0

Weapon Infobox Template Updated

Hello everyone:

Merry Christmas!

I've recently updated the weapon infobox. It follows a similar formatting to the mission one I updated earlier this week. There are several new fields that can be determined. With this I hope to display more information in a precise, simple way to keep the wiki clean and easy to follow. Here is the new template.

The way the table is designed, this 2px padding on the left and right will make the image look like it is "set" into it.

The table also supports bullet points like the last one, but they expand the line width when used. As such, I think they should only be used in certain occasions, such as uncertainty of age (like Blake Dexter or Jade Nguyen) or multiple possible calibers for weapons.

I hope your guys' …

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Khrodes Khrodes 24 December 2012
1

Mission Template Update

Merry Christmas Eve guys!

I've been doing some research and tinkering these past few days, which is why my activity has been rather minimal. Some of it has to do with whats in my sandbox, but I've also been working on some graphics and other projects for the wiki.

Our mission template has been updated, finally. You'll find its been modernized, organized a little better, and just plain looks better.

I'll be sweeping through and updating other templates in the coming days. Now that I have the framework down for one, it's just a matter of determining how to organize information for other things, such as locations, characters, people (developers & voice actors), organizations, and weapons.

While I respect the work done by the original template cre…

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Khrodes Khrodes 20 December 2012
0

More Progress

Hey guys:

It's been another long evening here for me. I created two new templates; one for voice actors, and another for accurately displaying birth dates and ages without having to manually update the persons age every time it's their birthday.

Format for voice actors:

=

This way, the age of the person will automatically be calculated when the page is checked, rather than having to be manually changed. If a certain aspect of the birth date isn't known, just type it in rather than using the template.

I also updated the template for the Absolution missions. There was some white gaps in the old table that were driving me insane. Here is the new one:


I saw in one of the admins sandboxes (a couple, actually) that yellow should be the corresponding col…


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Khrodes Khrodes 16 December 2012
0

What's Going On

Hey guys:

I've been making some banners for the mission pages over the past day and a half. Right now these are just a test. I'll be doing them for the first 5, and if the response is okay I'll make the rest. Right now, The King of Chinatown and Terminus have their images linked to their walkthroughs, with text being shown when hovered over saying "Click to view walkthrough." Currently, the others without walkthroughs display "Walkthrough not yet available."

My main reason behind doing this is to liven it up. If other people are anything like me, I'd prefer a nice, clean graphic than some ugly text to catch my attention. The link-through of the image also allows for easy access to the walkthrough rather than having to scroll all the way to t…

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