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World of Tomorrow is the fourth mission in HITMAN™, and the second to be set in the present day. It begins with Agent 47 being required to destroy a virus and assassinate Silvio Caruso and Francesca De Santis.

Target(s):

  • Dr. Silvio Caruso, Ph.D.
  • Dr. Francesca De Santis, Ph.D
  • DNA Specific Virus

Description

After completing his contract in Paris, Agent 47 travels to the coastal town of Sapienza, Italy. There the ICA has been contracted to destroy a DNA-specific Virus capable of infecting and eliminating anyone without a trace, take out its creator Dr. Silvio Caruso of the Ether Biotech corporation and his company-appointed assistant, Dr. Francesca De Santis.

Ether has instructed Caruso to finish the not yet operational Virus. Caruso, dealing with the recent traumatic loss of his mother, has become unstable and unwilling to travel to a proper lab to continue his work. Ether accommodated him by creating a lab somewhere underground. They have also dispatched De Santis to watch over him, and to continue his work for him if necessary.

Agent 47 is tasked with the assassination of both Caruso and De Santis, as well as the destruction of the Virus prototype. 47 successfully assassinates both targets, then infiltrates the Ether field laboratory in the caves beneath Caruso's villa, and destroys the virus.

One week later, in Johannesburg, an unidentified agent, investigating the destruction of the virus, is ambushed by an unknown man in his car, during which he reveals that the Ether had been largely unaware of the virus project. The man reveals that he has been following the agent since the latter left Italy after using IAGO and the ICA to arrange for the destruction of the virus. He then holds the agent at gunpoint and demands an object called a "key". The agent threatens the man with reprisal by an organization called "Providence", but in reply the man mentions another man named Cobb who made a similar warning. The agent hands over his key and is apparently shot.

Mission Briefing

The following information may contain spoilers.

"Good morning, 47. Your destination is the coastal town of Sapienza, also known as "the jewel of the Amalfi Coast." Your target is a former client of ours, Silvio Caruso, a brilliant but troubled bio-engineer employed by the Ether Biotech Corporation.

Renowned for his early stem-cell research, Caruso is now reportedly working on a far more disturbing project, a DNA-specific virus able to infect anyone, anywhere in the world. Imagine a bullet fired in any direction, passing through countless bodies without inflicting harm, invisible and undetectable, until it strikes its target. A world of armchair assassins killing with impunity. This is what awaits us unless Caruso is stopped.

Our client, one of Ether's major private stockholders, wants the project canceled on ethical grounds, but without destroying the company in the process. She has asked us to eliminate Silvio Caruso and destroy the yet unfinished virus prototype.

You will also need to deal with Caruso's lab head, Francesca De Santis, a high-level Ether employee and cutthroat corporate climber who holds intimate knowledge of Caruso's research and could potentially carry on in his place.

This is no ordinary contract, 47. Caruso's virus is a serious threat to our craft and trade, not to mention our core ideals, so failure is not an option.

I'll leave you to prepare.

Diana Burnwood

Objectives

  1. Eliminate Silvio Caruso
  2. Eliminate Francesca De Santis
  3. Destroy the virus
  4. Locate Exit

Intelligence

  • Apartment Key
The following information may contain spoilers.

Key to an apartment in town.

  • Bag of Gunpowder
The following information may contain spoilers.

A bag containing gunpowder used to arm the antique cannon.

  • Biolab Keycard
The following information may contain spoilers.

An access keycard for the Ether biolab.

  • Biolab Laptop Dongle
The following information may contain spoilers.

A laptop access dongle. Must be important.

  • Biolab Safety Protocol
The following information may contain spoilers.

According to the safety protocol, the air inside the central lab unit is highly toxic, and entering requires a hazmat suit. However, the air recycling system on the control platform outside the lab can temporarily clear the toxins.

  • Biolab Safety Protocol
The following information may contain spoilers.

A clipboard with the lab's safety protocol. To prevent a disastrous outbreak, a kill switch has been installed. One push of a key, and the virus instantly overheats and dies. However, the laptop that controls the kill switch requires an access dongle, and the scientist who holds this dongle has left a note that reads "gone to church."

  • Caruso's Family Footage
The following information may contain spoilers.

According to staff, Caruso keeps a crate of VHS tapes from his childhood somewhere in the observatory. Apparently, he used to watch them on the projector in the observatory but stopped after his mental breakdown.

  • Cannabis Joint
The following information may contain spoilers.

A joint belonging to the apartment's bohemian owner. Potent stuff, it's useful to cause drowsiness and increased appetite.

  • Cannonball
The following information may contain spoilers.

An antique cannonball.

  • Caruso's Mental Breakdown
The following information may contain spoilers.

According to staff, Caruso suffered a mental breakdown last year and was briefly admitted. He describes what can only be classified as poltergeist activity caused by his late mother, and he was found unconscious in Isabella's old bedroom.

  • Castle Key
The following information may contain spoilers.

A key to the castle ruins off the coast from Villa Caruso.

  • Church Key
The following information may contain spoilers.

A master key to Sapienza's town church.

  • DNA Sample
The following information may contain spoilers.

Hair and skin cells belonging to Francesca De Santis. Caruso appears to be collecting DNA material on his closest allies as some kind of security policy. No doubt De Santis would like to know about this.

  • Expired Can of Spaghetti Sauce
The following information may contain spoilers.

An expired can of spaghetti sauce. Looks like it was bought while Isabella Caruso was still alive. It appears the legend of her family recipe is somewhat exaggerated.

  • Explosive Golf Ball
The following information may contain spoilers.

A golf ball that detonates upon contact.

  • Flower Bouquet
The following information may contain spoilers.

A fresh bouquet of flowers. The recipient is Silvio Caruso.

  • ICA Key
The following information may contain spoilers.

A key to a ICA safe house somewhere in town.

  • Isabella Caruso's Gramophone
The following information may contain spoilers.

According to staff, the antique gramophone player in the great dining hall belonged to Caruso's mother, Isabella. Like all her other possessions, Caruso keeps them untouched and unsullied.

  • Mansion Key
  • Mansion Keycard
The following information may contain spoilers.

An access keycard for Villa Caruso's two service entrances.

  • Medical Journal
The following information may contain spoilers.

A journal from a mental institution in Naples where Silvio Caruso was briefly admitted last year. According to his statement, Caruso found his mother's favorite record playing in the empty dining hall and then saw her chair lift move by itself. Upon hearing the service bell ring in Isabella's old bedroom, Caruso entered alone and was later found unconscious by his staff. He claims to have no recollection of what he witnessed inside.

  • Romantic Note
The following information may contain spoilers.

A note to Francesca De Santis from her lover, Roberto Vargas. The two plan to meet for a romantic rendezvous soon after Vargas' golf lesson with Caruso.

  • Safe Combination
The following information may contain spoilers.

A note with a combination code. It likely opens the safe in the attic. Whatever Caruso wants to conceal is of interest to us.

  • Sewer Key
The following information may contain spoilers.

An access key for the town's sewer system.

  • Shop Key
The following information may contain spoilers.

A key to a shop in town.

  • The Accident at the Lab
The following information may contain spoilers.

According to the scientist in the confession booth, an accident at the Ether lab has claimed the life of a male scientist. His body is currently stored at the town morgue. The female scientist, who appears to be somehow responsible for the accident, plans to visit the morgue to pay her respects.

  • The Code to Caruso's Safe
The following information may contain spoilers.

According to the Ether security guards, Francesca De Santis is searching for the combination code to Caruso's safe, which is located in the attic. She believes Caruso has written the code down and keeps it somewhere near. If Ether is concerned about the content, then it is probably worth investigating.

  • The Death Anniversary
The following information may contain spoilers.

According to the flower deliveryman, today is the anniversary of Isabella Caruso's death, and Silvio Caruso has ordered a fresh bouquet of flowers for her grave. Judging from the damage, however, the flower truck isn't going anywhere.

  • The Dinner Bell
The following information may contain spoilers.

The kitchen staff ring the dinner bell to notify Silvio Caruso that his meals are being served.

  • The Ether Biolab
The following information may contain spoilers.

The Ether field lab must be located below ground. The cliffs around here riddled with natural caves, so the lab likely has multiple access points. All of which are heavily guarded, of course.

  • The Ether Proxy
The following information may contain spoilers.

It appears Francesca De Santis is spying on Silvio Caruso on behalf of their mutual employer, the Ether Corporation. Ether clearly doesn't trust Caruso, especially when it comes to ownership of the DNA-specific virus. De Santis has been instructed to keep an eye on the bioengineer and potentially decommission him, and carry on in his place, if the need arises.

  • The Love Affair
The following information may contain spoilers.

Apparently, Francesca De Santis is having a love affair with Roberto Vargas, a former golf pro who works as Silvio Caruso's private coach. Although Vargas is a notorious ladies' man, it appears De Santis is the one holding back.

  • The New Kitchen Hand
The following information may contain spoilers.

Apparently, Villa Caruso's chef has hired a new kitchen hand by staff recommendation, and the two are yet to meet. According to our research, the chef has also been trying for some time to replicate Isabella Caruso's famous home cooking but has so far been unsuccessful.

  • The Private Detective
The following information may contain spoilers.

According to the hairdresser, Sal Falcone, a private investigator from Milan, is in town to meet Francesca De Santis. This Falcone character has apparently performed services for Silvio Caruso in the past. Whatever they were, the case appears to have take him all around the country. Question is, does Falcone still work for Caruso, or does De Santis have an agenda of her own?

  • The Psychologist
The following information may contain spoilers.

According to Dr. Lafayette's phone call, Ether has hired the world-renowned psychologist to treat Silvio Caruso. No doubt they are concerned about the bioengineer's mental health. The session will take place in private and furthermore, our records show that Caruso and Lafayette have not previously met.

  • The Virus Prototype
The following information may contain spoilers.

The virus is not yet operational. The team appears to have successfully encoded the prototype with rat DNA, rendering the virus harmless to all but its target. However, they still have trouble sustaining the virus outside a Petri dish environment for prolonged periods of time.

  • VHS Tape
The following information may contain spoilers.

A worn VHS tape containing home footage from Silvio Caruso's childhood.

  • Virus Prototype
The following information may contain spoilers.

An early prototype of Caruso's virus. Apparently encoded with Francesca De Santis' DNA. Likely the sample cannot survive for long outside a sealed environment, but the DNA targeting works.

Opportunities

A Case Most Peculiar

The following information may contain spoilers.

Francesca De Santis has hired a PI. Wherever they plan to meet, they are bound to do so in private.

According to our research, Sal Falcone, a private investigator from Milan, has performed services for Silvio Caruso in the past. The question is, does Falcone still work for Caruso, or does De Santis have an agenda of her own? Only one way to find out.

Absolution

The following information may contain spoilers.

Entering the lab requires a keycard and a uniform. Luckily both are within reach.

An accident at the Ether lab has claimed the life of a scientist. His body is currently stored at the town morgue, and a guilt-ridden colleague plans to visit there to pay her respects. Between them, these two have everything we need to infiltrate the field lab.

Beyond the Grave

The following information may contain spoilers.

A year ago, Caruso suffered a mental breakdown. Perhaps the circumstances can be replicated.

According to the medical journal, Caruso suffered a breakdown last year. He claims to have found his mother's favorite record playing in the empty dining hall and seen her chair lift move by itself. Upon hearing the service bell ring in Isabella's old bedroom, Caruso entered alone and was later found unconscious by staff. He claims to have no recollection of what he witnessed inside. Now that is interesting.

By Candlelight

The following information may contain spoilers.

De Santis plans a romantic rendezvous. Sounds like a chance to catch her with her guard down.

Francesca De Santis is evidently having an affair with Caruso's golf coach, Roberto Vargas. A notorious ladies' man, Vargas has turned De Santis' bedroom in a candlelit love nest and plans to call her after his golf lesson with Caruso. Well, she should know better than to mix business with pleasure.

Catharsis

The following information may contain spoilers.

Caruso expects a visit from a psychologist. I would love to be a fly on the wall in that session.

It seems Ether management is concerned about Silvio Caruso's mental health, no doubt due to his mental breakdown last year. They have hired world-renowned psychologist Dr. Oscar Lafayette to treat the neurotic bioengineer. The session will no doubt take place in private, and furthermore, our records show that Caruso and Lafayette have not previously met.

First Day on the Job

The following information may contain spoilers.

Villa Caruso has a new kitchen hand. Could be useful.

Chef Marcello Ray has hired a new kitchen hand by recommendation, and the two have yet to meet. Could be a convenient way to infiltrate the mansion. FYI, according to our research, Chef Marcello has been trying to replicate Isabella Caruso's famous home cooking, but Silvio Caruso is not impressed. I suggest you give him a helping hand.

Hostile Environment

The following information may contain spoilers.

The air inside the central lab unit is toxic. Entering requires a hazmat suit.

In case of a accident, the central lab unit is kept perpetually doused in chemicals to stop the virus prototype from spreading. Entering without a hazmat suit is sure to be lethal. The air purification system is able to clear the toxin, but the controls are only operated by senior lab personnel.

Memento

The following information may contain spoilers.

Caruso keeps a secret safe in the attic. Could turn out interesting.

The Ether Corporation clearly doesn't trust Caruso and have ordered their proxy, De Santis, to spy on him. Paranoid or not, the content of Caruso's safe is sure to be useful.

Memory Lane

The following information may contain spoilers.

Caruso likes to watch videos of his childhood. Sounds like a perfect distraction.

According to staff, Caruso has a nostalgic streak and keeps a crate of VHS tapes from his childhood somewhere in the observatory. Apparently, he used to watch them on the projector, but stopped after his mental breakdown. I suggest you locate those tapes. Could be just what we need.

The Good Son

The following information may contain spoilers.

The flower van was making a delivery at Villa Caruso. Shame about the accident.

Today is the anniversary of Isabella Caruso's death. Silvio Caruso will be visiting her grave and has ordered a fresh bouquet of flowers. His visit would be a good time to catch Caruso alone. That is, provided the flowers ever arrive.

Disguises

Weapons

(List may be incomplete)

Firearms

Melee Weapons

Explosives

Other

  • Emetic Rat Poison
  • Coin

Challenges

See World of Tomorrow/Challenges

Challenges marked with * represent challenges that are also available on Professional difficulty.

Name Description Challenge Type
Silent Assassin*
  • Complete World of Tomorrow.
  • Only kill the targets.
  • No bodies found.
  • Do not get spotted.
  • If you are detected by cameras, erase or destroy the evidence.
Assassination
Silent Assassin, Suit Only*
  • Complete World of Tomorrow.
  • Only kill the targets.
  • No bodies found.
  • Do not get spotted.
  • If you are detected by cameras, erase or destroy the evidence.
  • Do it all in your suit.
Assassination
Sniper Assassin*
  • Complete World of Tomorrow.
  • Assassinate your targets with a sniper rifle.
  • Only kill the targets.
  • Do not get spotted.
  • If you are detected by cameras, erase or destroy the evidence.
Assassination
An Eye for an Eye*
  • Complete "World of Tomorrow (Professional difficulty only).
  • Shoot Silvio Caruso through the observatory telescope while he's looking through it.
Assassination
Shocking!*
  • Complete "World of Tomorrow (Professional difficulty only).
  • Assassinate Francesca De Santis by electrocuting her.
Assassination
Suit Only*
  • Assassinate both targets and complete the mission.
  • Do it all in your suit.
Assassination
The Personal Touch*
  • Complete "World of Tomorrow (Professional difficulty only).
  • Assassinate both Francesca De Santis and Silvio Caruso with the fiber wire.
Assassination
My Name is Hurl*
  • Complete "World of Tomorrow (Professional difficulty only).
  • Assassinate Francesca De Santis by drowning her.
Assassination
Cliff Diving*
  • Complete "World of Tomorrow (Professional difficulty only).
  • Assassinate Silvio Caruso by pushing him of a cliff.
Assassination
Bogey

Assassinate Silvio Caruso by shooting him with an antique cannon.

Assassination
A Poisonous Vintage*
  • Complete "World of Tomorrow (Professional difficulty only).
  • Assassinate Francesca De Santis by poisoning her drink.
Assassination
Walk the Plank

Assassinate Francesca De Santis with an antique cannon.

Assassination
Weeding the Garden*
  • Complete "World of Tomorrow (Professional difficulty only).
  • Assassinate Silvio Caruso.
  • Hide the body in the garden shredder.
  • Destroy the body with the shredder.
  • Do not get spotted.
Assassination
.45 Therapy*
  • Complete "World of Tomorrow (Professional difficulty only).
  • Kill Silvio Caruso with a pistol while he's lying on the couch during your therapy session.
Assassination
Silence of the Man*
  • Complete "World of Tomorrow (Professional difficulty only).
  • Assassinate Silvio Caruso by smothering him while disguised as Dr. Oscar Lafayette.
Assassination
I'm on Fire

Assassinate both Silvio Caruso and Francesca De Santis using a single propane flask.

Assassination
Phantom of the Mansion*
  • Complete "World of Tomorrow (Professional difficulty only).
  • Assassinate Silvio Caruso by dropping a chandelier on him.
Assassination
Fatal Reaction*
  • Complete "World of Tomorrow (Professional difficulty only).
  • Assassinate Francesca De Santis with the biolab gas.
Assassination
Caving In*
  • Complete "World of Tomorrow (Professional difficulty only).
  • Assassinate Francesca De Santis by dropping a stalactite on her.
Assassination
Pro Pain*
  • Complete "World of Tomorrow (Professional difficulty only).
  • Assassinate Francesca De Santis with a fireplace explosion.
Assassination
Error Plane

Assassinate Silvio Caruso by shooting down his plane with an antique cannon.

Assassination
BBQ Season
  • Assassinate Silvio Caruso with a fireplace explosion.
  • Do not get spotted.
Assassination
Getting Your Hands Dirty*
  • Complete "World of Tomorrow (Professional difficulty only).
  • Disguise yourself as the detective.
  • Assassinate Francesca De Santis during the meeting on the pier.
  • Do not get spotted.
Assassination
No Evidence*
  • Complete World of Tomorrow with no bodies found.
  • If you are detected by cameras, erase or destroy the evidence.
Assassination
Bring Down the Sky

Assassinate Silvio Caruso with the solar system.

Assassination
What's Your Poison?*
  • Complete "World of Tomorrow (Professional difficulty only).
  • Assassinate Silvio Caruso by poisoning his food.
Assassination
Plague-iarism

Assassinate Silvio Caruso with an amputation knife while disguised as the plague doctor.

Assassination
Tee Time

Assassinate Silvio Caruso with an explosive golf ball.

Assassination
Silent Assassin Assassinate The Enforcer

Only kill targets

Hide all bodies

Do not get spotted

Assassination
Rock on! Assassinate The Enforcer by dropping a stalactite on him Assassination
A Family Affair

Find Silvio Caruso's family video.

Discovery
Anybody There

Turn on the gramophone.

Discovery
One Hit Wonder

Pacify Francesca De Santis with a cannabis joint.

Discovery
You Crack Me Up
  • Open Silvio Caruso's safe.
  • Find the DNA sample.
Discovery
Getting Access

Get a keycard for the mansion lab.

Discovery
Special Delivery

Disguise yourself as a delivery man.

Discovery
Employee of the Day

Disguise yourself as a kitchen assistant.

Discovery
Double Jointed

Pacify Silvio Caruso with a cannabis joint.

Discovery
Watch the Skies

Activate Silvio Caruso's observatory.

Discovery
Therapist 47

Disguise yourself as Dr. Oscar Lafayette.

Discovery
Private Dick

Disguise yourself as a detective.

Discovery
Memory Lane

Disguise yourself as a plague doctor.

Discovery
Lover Boy

Disguise yourself as a golf coach.

Discovery
Underground

Enter the cave.

Discovery
Kitchen Help

Start in the mansion kitchen

Discovery
The Scenic Route

Start in Sapienza Ruins.

Discovery
Day Trip

Start in the harbor.

Discovery
Abandon Ship

Escape Sapienza in the speedboat.

Discovery
For Hire

Start in the ICA Safe House.

Discovery
Lemon Picking

Start in the lemon garden.

Discovery
Blending In

Start in the mansion garden.

Discovery
Science Fair

Start in the biolab.

Discovery
Just Drive

Escape Sapienza in a car.

Discovery
Coffee Break

Start in the Main Square Tower.

Discovery
Silvio's Way Out

Escape Sapienza in the seaplane.

Discovery
The Living Dead

In the church morgue, hide in the coffin in the resting room.

Discovery
No Rest for the Dead

Start in the Church Morgue.

Discovery
Sail into the Sun

Escape Sapienza in the harbor boat.

Discovery
Unleash the Kraken

Hit all four bells on the boat in the sea behind the mansion.

Discovery
Investigator

Find and shoot 6 crocodiles.

Discovery
Safe House

Find the ICA Safe House in Sapienza.

Discovery
Man of the Cloth
  • Disguise yourself as a priest.
  • Do not harm, pacify or kill the priest.
Feats
Hostile Environment

Get a hazmat suit.

Feats
Absolution
  • Get inside the morgue.
  • Do not get spotted.
Feats
Fly, Silvio!

Trigger Silvio Caruso's evacuation.

Feats
Grave Robber

Disguise yourself as a scientist while inside the morgue.

Feats
By Candlelight

Meet Francesca De Santis while disguised as the golf coach.

Feats
The Heisenberg

Dump 3 bodies in an acid container while disguised in a hazmat suit.

Feats
Eliminating the Competition

Destroy the virus.

Feats
Memento
  • Disguise yourself as a bodyguard.
  • Give Francesca De Santis the DNA sample.
Feats
A Case Most Peculiar

Meet Francesca De Santis on the pier, while disguised as the detective.

Feats
Love Triangle

Hide Francesca De Santis and the golf coach in the same closet.

Feats
Beyond the Grave

Turn on the fan and make Silvio Caruso faint.

Feats
Catharsis
  • Meet Silvio Caruso while disguised as Dr. Oscar Lafayette.
  • Start the therapy session.
Feats
First Day on the Job
  • Cook spaghetti for Silvio Caruso.
  • Ring the dinner bell.
Feats
The Good Son

Place flowers on Silvio Caruso's mother's grave while disguised as a delivery man.

Feats
Hold My Hair

Assassinate a target by drowning them.

Feats
Get What You Wish For

Push a target into the wishing well.

Feats
Piano Man

Assassinate a target with the fiber wire.

Feats
The Bells are Ringing

Kill a target with the church bell.

Feats
Tasteless, Traceless

Assassinate a target with lethal poison.

Feats
Luck Alone is Worthless

Throw a coin into the fountain in the main square outside the mansion, and have it bounce down all three levels.

Feats
Master Assassin

Complete the folowing Feats Challenges: Piano Man, Someone Could Hurt Themselves, Hold My Hair, Straight Shot and Tasteless, Traceless.

Feats
Someone Could Hurt Themselves

Assassinate a target in an accident.

Feats
Master of Disguise

Equip all the disuigses in the mission.

Feats
Straight Shot

Assassinate a target with a headshot.

Feats
The Genius

Assassinate Silvio Caruso.

Targets
The Scientist

Assassinate Francesca De Santis.

Targets
The Enforcer Assassinate the Enforcer Targets
Sharp Shooter Assassinate two targets with one shot. Master Sniper
I Aim to Please
  • Assassinate a target from the church tower with a sniper rifle.
  • Do it all in your suit.
Master Sniper
Master Sniper Complete all Master Sniper challenges: I Aim to Please, Sharp Shooter, Over Scoped and Out of Sight. Master Sniper
Out of Sight
  • Assassinate a target and dump the body with one shot.
  • Use a sniper rifle.
  • Do not get spotted.
Master Sniper
Over Scoped Assassinate 10 targets with a sniper rifle. Master Sniper
Taking the Plunge
  • Disguise yourself as either the Red or Green Plumber.
  • Assassinate 3 targets by drowning them.
Plumber's Apprentice
Pipe Down
  • Disguise yourself as either the Red or Green Plumber.
  • Pacify 10 individuals with a lead pipe.
  • Do not get spotted.
Plumber's Apprentice
Blow It!
  • Complete a contract.
  • Disguise yourself as either the Red or Green Plumber.
  • Assassinate 5 targets in any accident explosion.
  • Only kill targets
Plumber's Apprentice
Master Plumber Complete all Plumber's Apprentice challenges: Taking the Plunge, Pipe Down, Blow It!, Tightening the Screw. Plumber's Apprentice
Tightening the Screw
  • Assassinate 4 targets with a screwdriver.
  • 2 targets while disguised as the Green Plumber.
  • 2 targets while disguised as the Red Plumber.
Plumber's Apprentice

Mastery

Mastery Level Unlock Description Type
2 ICA Safe House 47 has access to an ICA safe house in Sapienza, situated just off the main square. He can now begin missions there. Starting Location
3 Café Basement The ICA can smuggle a large, secure case into the basement of the café. Agency Pickup
4 Undercover in Mansion Garden 47 has infiltrated the mansion and now begins the mission as one of the gardeners Starting Location
5 Remote Breaching Charge An explosive device designed to breach doors. Will destroy the lock when detonated. Relatively quiet. Gear
6 Mansion Garage The ICA can smuggle a small item into a jacket pocket in the mansion garage. Agency Pickup
7 Undercover in Mansion Kitchen 47 has infiltrated the mansion kitchen and begins the mission disguised as a chef. Starting Location
8 Sapienza Ruins The ICA can smuggle a large, secure case into the ruins overlooking Villa Caruso. Agency Pickup
9 Undercover as Security Staff 47 has infiltrated the Villa Caruso security team and begins the mission as mansion security. Starting Location
10 ICA Remote Audio Distraction An audio distraction device. Remotely triggered. Will attract an individual in hearing range. Expect security staff to investigate if present. Gear
10 Lethal Poison Vial A vial of poison. Contains a single dose of a lethal poison. Will result in immediate death of the target. Can be administered via food or drink. Gear
11 Undercover in Field Lab 47 has infiltrated deep into the field lab beneath Villa Caruso, disguised as a lab technician. He can begin the mission from there. Starting Location
12 Mansion Pantry The ICA can smuggle a small item into a stack of food crates in the mansion kitchen. Agency Pickup
13 Harbor 47 has arrived from the waterfront by boat and can begin his mission from the Sapienza Marina. Starting Location
14 Confessional Booth The ICA can smuggle a small item into the confessional booth inside the Sapienza church. Agency Pickup
15 Enram HV A modern bullpup shotgun. Agile and effective at short ranges. Fast rate of fire, and tight speed. (Ammo/Rate of fire) Weapon
16 Main Square Tower 47 has chosen a sniper vantage point overlooking Villa Caruso and the main square, and he can now begin missions from there. Starting Location
17 Sewers The ICA has placed a large, secure case in the Sapienza sewers below the marina. Agency Pickup
18 Sapienza Ruins 47 has infiltrated the ruins overlooking Villa Caruso and can now begin his mission from there. Starting Location
19 Ether Field Lab The ICA can smuggle a large, secure case into the Ether field lab. Agency Pickup
20 Jaeger 7 Lancer A modern marksman's rifle. Highly accurate and modular, allowing extensive customization. (Piercing/Variable scope) Weapon
20 Proximity Explosive Duck A medium explosive device designed to resemble a rubber duck. Detonated by proximity. Exercise caution while placing. Will attract casual attention if spotted. Gear

Gallery

Escalation Contracts

There are currently 12 escalation contracts available in Sapienza Day:

Elusive Targets

This is a list of the elusive targets who appeared in Sapienza:

  • Elusive Target #2: The Congressman
    • 27 May 2016 (1400 CEST) - 29 May 2016 (1400 CEST)
  • Elusive Target #3: The Prince
    • 8 June 2016 (1500 CEST) - 11 June 2016 (1500 CEST)
  • Elusive Target #6: The Twin
    • 15 July 2016 (1400 CEST) - 18 July 2016 (1400 CEST)
  • Elusive Target #7: The Wildcard
    • 21 July 2016 (1400 CEST) - 28 July 2016 (1400 CEST)
  • Elusive Target #16: The Guru
    • 16 December 2016 (1400 CET) - 23 December 2016 (1400 CET)

Trivia

  • In contracts mode, the plumbers are called Mario and Luigi Salvatore, a Super Mario reference.
  • In Rocco's Apartment is a PC with Hitman: Sniper Challenge on it. Rocco was portrayed by the #1 player in the Hitman: Sniper Challenge, and was included in the game as a reward.
  • The challenge named The Heisenberg is a reference the the TV show, Breaking Bad.
  • The Plague Doctor outfit is inspired by the medieval trade of the same name, the outfit itself is based on the Commedia Dell'Arte character Il Medico della Peste, with a distinctive mask. This is an analogy of the theme of creating a new virus and the punishment for it.
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